从零开始学习GameFramework 1.打开一个UI界面
最先最先建立一个 GameEntry.cs 脚本https://gameframework.cn/tutorial/tutorial-003/ 根据官方教程的建议去创建使用
UI界面脚本必须继承 UIFormLogicGameFramework 预制体组件下有个 UI 子物体,默认 UIGroupHelper是DefaultUIGroupHelper,需新建一个继承 UIGroupHelperBase 脚本的项目配置1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950public class UGuiGroupHelper : UIGroupHelperBase{ public const int DepthFactor = 10000; private Canvas m_Canvas = null; private int m_Depth = 0; private void Awake() { ...
Tutorials
hexo + github + butterfly 搭建你的个人博客保姆级教程(无需云服务器)https://blog.csdn.net/weixin_45476502/article/details/124688553
将个人域名与GitHub绑定https://www.cnblogs.com/ldu-xingjiahui/p/12594025.html#三、将个人域名与GitHub绑定
https://blog.csdn.net/MarkeyMark/article/details/108060968
作者的文档https://butterfly.js.org/
B站butteryfly视频讲解(非作者本人)https://space.bilibili.com/13282871/video
本地搜索功能https://www.jianshu.com/p/500e2e1e66c5
Hello World
Welcome to Hexo! This is your very first post. Check documentation for more info. If you get any problems when using Hexo, you can find the answer in troubleshooting or you can ask me on GitHub.
Quick StartCreate a new post1$ hexo new "My New Post"
More info: Writing
Run server1$ hexo server
More info: Server
Generate static files1$ hexo generate
More info: Generating
Deploy to remote sites1$ hexo deploy
More info: Deployment